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    Class FakeAudioSource

    A fake audio source.

    Inheritance
    System.Object
    Serializable
    Dynamic
    MediaSourceBase
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>
    AudioSource
    FakeAudioSource
    Implements
    IAudioOutput
    IMediaOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>
    IOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>
    IAudioElement
    IMediaElement
    IElement
    Inherited Members
    AudioSource.Volume
    AudioSource.Config
    AudioSource.DoDestroy()
    AudioSource.DisableTimestampReset
    AudioSource.ForceTimestampReset
    AudioSource.TimestampResetInterval
    AudioSource.FrameDuration
    AudioSource.CalculateDuration(Int32)
    AudioSource.CalculateDurationFloat(Int32)
    AudioSource.CalculateDuration(Int32, AudioConfig)
    AudioSource.CalculateDuration(Int32, Int32, Int32)
    AudioSource.CalculateDurationFloat(Int32, Int32, Int32)
    AudioSource.CreateInputCollection(IAudioOutput)
    AudioSource.RaiseFrame(AudioFrame)
    AudioSource.TrySetSystemTimestamp(AudioFrame)
    AudioSource.TrySetTimestamp(AudioFrame)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AllowDiagnosticTimer
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AllowOutputRateTimer
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DeactivatedByApplication
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DeactivatedByServer
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Deactivated
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.CanPauseBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.CanChangeBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Disabled
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.UpdateDisabled()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputCanProcessFrame(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseDisabledChange()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Paused
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Persistent
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnRaiseFrame
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnRaisedFrame
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnProcessControlFrames
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnProcessedControlFrames
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnRaiseControlFrameResponses
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnRaisedControlFrameResponses
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnDisabledChange
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnDisabledChangeWithCaller
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnPausedChange
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.SynchronizationSource
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputFormat
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Label
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Input
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.GetInputs()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ChangeInput(SourceInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.CreateInputCollection(IAudioOutput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsStarted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsStopped
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsDestroyed
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.State
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnStateChange
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Start()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoStart()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Stop()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoStop()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Destroy()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoDestroy()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseFrame(AudioFrame)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessControlFrame(MediaControlFrame)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessControlFrames(MediaControlFrame[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoProcessControlFrames(MediaControlFrame[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseControlFrameResponse(MediaControlFrame)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseControlFrameResponse(MediaControlFrame, IAudioInput[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseControlFrameResponses(MediaControlFrame[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseControlFrameResponses(MediaControlFrame[], IAudioInput[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Output
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Outputs
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.HasOutput(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AddOutput(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AddOutputs(IAudioInput[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RemoveOutput(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RemoveOutputs(IAudioInput[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RemoveOutputs()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputAdded(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputRemoved(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessSdpMediaDescriptionFromOutput(MediaDescription, Boolean, Boolean)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoProcessSdpMediaDescription(MediaDescription, Boolean, Boolean)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.PipelineJsonFromOutput
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.PipelineJson
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IncrementCcmSequenceNumber()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.GetCcmSequenceNumber()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessTrackStatsFromOutput(MediaTrackStats)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoProcessTrackStatsFromOutput(MediaTrackStats)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessSourceStatsFromOutput(MediaSourceStats)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoProcessSourceStatsFromOutput(MediaSourceStats)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputSynchronizationSource
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputRtpStreamId
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputDeactivated
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OverConstrained
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OverConstrainedOutput
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OverConstrainedBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OverConstrainedOutputBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.MinOutputBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.MaxOutputBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.TargetOutputBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.MinOutputEncoding
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.MaxOutputEncoding
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.TargetOutputEncoding
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Content
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.SystemDelay
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.GetPipelineSystemDelay(AudioFormat)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputMuted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Muted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnMuted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnUnmuted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputSynchronizable
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ToString()
    MediaSourceBase.Id
    MediaSourceBase.ExternalId
    MediaSourceBase.Tag
    MediaSourceBase.Start()
    MediaSourceBase.Stop()
    Dynamic.DynamicProperties
    Dynamic.GetDynamicValue(String)
    Dynamic.SetDynamicValue(String, Object)
    Dynamic.UnsetDynamicValue(String)
    Serializable.IsDirty
    Namespace: FM.LiveSwitch
    Assembly: FM.LiveSwitch.dll
    Syntax
    public class FakeAudioSource : AudioSource, IAudioOutput, IMediaOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>, IOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>, IAudioElement, IMediaElement, IElement

    Constructors

    FakeAudioSource(AudioConfig)

    Initializes a new instance of the FakeAudioSource class.

    Declaration
    public FakeAudioSource(AudioConfig config)
    Parameters
    Type Name Description
    AudioConfig config

    The output configuration.

    FakeAudioSource(AudioConfig, Single)

    Initializes a new instance of the FakeAudioSource class.

    Declaration
    public FakeAudioSource(AudioConfig config, float frequency)
    Parameters
    Type Name Description
    AudioConfig config

    The output configuration.

    System.Single frequency

    The output frequency.

    FakeAudioSource(AudioConfig, Single, Int32)

    Initializes a new instance of the FakeAudioSource class.

    Declaration
    public FakeAudioSource(AudioConfig config, float frequency, int amplitude)
    Parameters
    Type Name Description
    AudioConfig config

    The output configuration.

    System.Single frequency

    The output frequency.

    System.Int32 amplitude

    The output amplitude

    FakeAudioSource(AudioConfig, Single, Int32, Int32)

    Initializes a new instance of the FakeAudioSource class.

    Declaration
    public FakeAudioSource(AudioConfig config, float frequency, int amplitude, int latency)
    Parameters
    Type Name Description
    AudioConfig config

    The output configuration.

    System.Single frequency

    The output frequency.

    System.Int32 amplitude

    The output amplitude.

    System.Int32 latency

    The initial latency.

    Properties

    Amplitude

    Gets the output amplitude.

    Declaration
    public int Amplitude { get; }
    Property Value
    Type Description
    System.Int32

    Frequency

    Gets the output frequency.

    Declaration
    public float Frequency { get; }
    Property Value
    Type Description
    System.Single

    Label

    Gets a label that identifies this class.

    Declaration
    public override string Label { get; }
    Property Value
    Type Description
    System.String
    Overrides
    FM.LiveSwitch.MediaSource<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.Label

    Latency

    Gets the initial latency.

    Declaration
    public int Latency { get; }
    Property Value
    Type Description
    System.Int32

    Methods

    DoStart()

    Starts this instance.

    Declaration
    protected override Future<object> DoStart()
    Returns
    Type Description
    Future<System.Object>
    Overrides
    FM.LiveSwitch.MediaSource<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.DoStart()

    DoStop()

    Stops this instance.

    Declaration
    protected override Future<object> DoStop()
    Returns
    Type Description
    Future<System.Object>
    Overrides
    FM.LiveSwitch.MediaSource<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.DoStop()

    Implements

    IAudioOutput
    IMediaOutput<TIOutput, TIInput, TFrame, TBuffer, TBufferCollection, TFormat>
    IOutput<TIOutput, TIInput, TFrame, TBuffer, TBufferCollection, TFormat>
    IAudioElement
    IMediaElement
    IElement
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