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    Class AudioSource

    An audio source.

    Inheritance
    System.Object
    Serializable
    Dynamic
    MediaSourceBase
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>
    AudioSource
    FakeAudioSource
    AudioSource
    Source
    NullAudioSource
    AudioGraphSource
    MediaCaptureAudioSource
    Implements
    IAudioOutput
    IMediaOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>
    IOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>
    IAudioElement
    IMediaElement
    IElement
    Inherited Members
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AllowDiagnosticTimer
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AllowOutputRateTimer
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DeactivatedByApplication
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DeactivatedByServer
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Deactivated
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.CanPauseBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.CanChangeBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Disabled
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.UpdateDisabled()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputCanProcessFrame(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseDisabledChange()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Paused
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Persistent
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnRaiseFrame
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnRaisedFrame
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnProcessControlFrames
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnProcessedControlFrames
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnRaiseControlFrameResponses
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnRaisedControlFrameResponses
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnDisabledChange
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnDisabledChangeWithCaller
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnPausedChange
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.SynchronizationSource
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputFormat
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Label
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Input
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.GetInputs()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ChangeInput(SourceInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.CreateInputCollection(IAudioOutput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsStarted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsStopped
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsDestroyed
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.State
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnStateChange
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Start()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoStart()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Stop()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoStop()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Destroy()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoDestroy()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseFrame(AudioFrame)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessControlFrame(MediaControlFrame)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessControlFrames(MediaControlFrame[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoProcessControlFrames(MediaControlFrame[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseControlFrameResponse(MediaControlFrame)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseControlFrameResponse(MediaControlFrame, IAudioInput[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseControlFrameResponses(MediaControlFrame[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseControlFrameResponses(MediaControlFrame[], IAudioInput[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Output
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Outputs
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.HasOutput(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AddOutput(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AddOutputs(IAudioInput[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RemoveOutput(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RemoveOutputs(IAudioInput[])
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RemoveOutputs()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputAdded(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputRemoved(IAudioInput)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessSdpMediaDescriptionFromOutput(MediaDescription, Boolean, Boolean)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoProcessSdpMediaDescription(MediaDescription, Boolean, Boolean)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.PipelineJsonFromOutput
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.PipelineJson
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IncrementCcmSequenceNumber()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.GetCcmSequenceNumber()
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessTrackStatsFromOutput(MediaTrackStats)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoProcessTrackStatsFromOutput(MediaTrackStats)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ProcessSourceStatsFromOutput(MediaSourceStats)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.DoProcessSourceStatsFromOutput(MediaSourceStats)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputSynchronizationSource
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputRtpStreamId
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputDeactivated
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OverConstrained
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OverConstrainedOutput
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OverConstrainedBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OverConstrainedOutputBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.MinOutputBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.MaxOutputBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.TargetOutputBitrate
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.MinOutputEncoding
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.MaxOutputEncoding
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.TargetOutputEncoding
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Content
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.SystemDelay
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.GetPipelineSystemDelay(AudioFormat)
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputMuted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Muted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnMuted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnUnmuted
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputSynchronizable
    MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ToString()
    MediaSourceBase.Id
    MediaSourceBase.ExternalId
    MediaSourceBase.Tag
    MediaSourceBase.Start()
    MediaSourceBase.Stop()
    Dynamic.DynamicProperties
    Dynamic.GetDynamicValue(String)
    Dynamic.SetDynamicValue(String, Object)
    Dynamic.UnsetDynamicValue(String)
    Serializable.IsDirty
    Namespace: FM.LiveSwitch
    Assembly: FM.LiveSwitch.dll
    Syntax
    public abstract class AudioSource : MediaSource<IAudioOutput, IAudioInput, IAudioInputCollection, AudioSource, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>, IAudioOutput, IMediaOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>, IOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>, IAudioElement, IMediaElement, IElement

    Constructors

    AudioSource(AudioFormat)

    Initializes a new instance of the AudioSource class.

    Declaration
    public AudioSource(AudioFormat outputFormat)
    Parameters
    Type Name Description
    AudioFormat outputFormat

    The output format.

    AudioSource(AudioFormat, Int32)

    Initializes a new instance of the AudioSource class.

    Declaration
    public AudioSource(AudioFormat outputFormat, int frameDuration)
    Parameters
    Type Name Description
    AudioFormat outputFormat

    The output format.

    System.Int32 frameDuration

    The frame duration in milliseconds.

    Properties

    Config

    Gets the output configuration.

    Declaration
    public AudioConfig Config { get; }
    Property Value
    Type Description
    AudioConfig

    DisableTimestampReset

    Gets or sets whether the timestamp should be reset using the wall clock after TimestampResetInterval milliseconds elapse between frames.

    Declaration
    public bool DisableTimestampReset { get; set; }
    Property Value
    Type Description
    System.Boolean

    ForceTimestampReset

    Gets or sets whether the timestamp should be reset before the next frame is processed.

    Declaration
    public bool ForceTimestampReset { get; set; }
    Property Value
    Type Description
    System.Boolean

    FrameDuration

    Gets the frame duration in milliseconds. Defaults to 20.

    Declaration
    public int FrameDuration { get; }
    Property Value
    Type Description
    System.Int32

    TimestampResetInterval

    Gets or sets the amount of time in milliseconds between audio frames that will trigger a reset of the timestamp to the wall clock.

    Declaration
    public int TimestampResetInterval { get; set; }
    Property Value
    Type Description
    System.Int32

    Volume

    Gets or sets a value indicating the volume (output resistance) of this source. Valid value range is 0.0 to 1.0, inclusive.

    Declaration
    public double Volume { get; set; }
    Property Value
    Type Description
    System.Double

    Methods

    CalculateDuration(Int32)

    Calculates the duration of an audio chunk given its data length (the number of bytes) and assuming that the clock rate and channel count match the output format.

    Declaration
    public int CalculateDuration(int dataLength)
    Parameters
    Type Name Description
    System.Int32 dataLength

    The length of the audio chunk.

    Returns
    Type Description
    System.Int32

    CalculateDuration(Int32, AudioConfig)

    Calculates the duration of an audio chunk given its data length (the number of bytes), clock rate, and channel count.

    Declaration
    public static int CalculateDuration(int dataLength, AudioConfig config)
    Parameters
    Type Name Description
    System.Int32 dataLength

    The length of the audio chunk.

    AudioConfig config

    The configuration.

    Returns
    Type Description
    System.Int32

    CalculateDuration(Int32, Int32, Int32)

    Calculates the duration of an audio chunk given its data length (the number of bytes), clock rate, and channel count.

    Declaration
    public static int CalculateDuration(int dataLength, int clockRate, int channelCount)
    Parameters
    Type Name Description
    System.Int32 dataLength

    The length of the audio chunk.

    System.Int32 clockRate

    The clock rate.

    System.Int32 channelCount

    The channel count.

    Returns
    Type Description
    System.Int32

    CalculateDurationFloat(Int32)

    Calculates the duration of an audio chunk given its data length (the number of bytes) and assuming that the clock rate and channel count match the output format.

    Declaration
    public int CalculateDurationFloat(int dataLength)
    Parameters
    Type Name Description
    System.Int32 dataLength

    The length of the audio chunk.

    Returns
    Type Description
    System.Int32

    CalculateDurationFloat(Int32, Int32, Int32)

    Calculates the duration of an audio chunk given its data length (the number of bytes), clock rate, and channel count.

    Declaration
    public static int CalculateDurationFloat(int dataLength, int clockRate, int channelCount)
    Parameters
    Type Name Description
    System.Int32 dataLength

    The length of the audio chunk.

    System.Int32 clockRate

    The clock rate.

    System.Int32 channelCount

    The channel count.

    Returns
    Type Description
    System.Int32

    CreateInputCollection(IAudioOutput)

    Creates an input collection.

    Declaration
    protected override IAudioInputCollection CreateInputCollection(IAudioOutput output)
    Parameters
    Type Name Description
    IAudioOutput output

    The output.

    Returns
    Type Description
    IAudioInputCollection
    Overrides
    FM.LiveSwitch.MediaSource<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.CreateInputCollection(FM.LiveSwitch.IAudioOutput)

    DoDestroy()

    Declaration
    protected override void DoDestroy()
    Overrides
    FM.LiveSwitch.MediaSource<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.DoDestroy()

    RaiseFrame(AudioFrame)

    Raises a frame.

    Declaration
    protected override void RaiseFrame(AudioFrame frame)
    Parameters
    Type Name Description
    AudioFrame frame

    The frame.

    Overrides
    FM.LiveSwitch.MediaSource<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.RaiseFrame(FM.LiveSwitch.AudioFrame)

    TrySetSystemTimestamp(AudioFrame)

    Tries to set the system timestamp on an audio frame. This will succeed if the system timestamp is already set or if the system timestamp can be calculated off the timestamp.

    Declaration
    protected bool TrySetSystemTimestamp(AudioFrame frame)
    Parameters
    Type Name Description
    AudioFrame frame

    The frame.

    Returns
    Type Description
    System.Boolean

    TrySetTimestamp(AudioFrame)

    Tries to set the timestamp on an audio frame. This will succeed if the timestamp is already set or if the timestamp can be calculated off the system timestamp.

    Declaration
    protected bool TrySetTimestamp(AudioFrame frame)
    Parameters
    Type Name Description
    AudioFrame frame

    The frame.

    Returns
    Type Description
    System.Boolean

    Implements

    IAudioOutput
    IMediaOutput<TIOutput, TIInput, TFrame, TBuffer, TBufferCollection, TFormat>
    IOutput<TIOutput, TIInput, TFrame, TBuffer, TBufferCollection, TFormat>
    IAudioElement
    IMediaElement
    IElement
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