Class AudioTrack
Inheritance
System.Object
Foundation.NSObject
MediaTrack<
IAudioOutput,
IAudioOutputCollection,
IAudioInput,
IAudioInputCollection,
IAudioElement,
AudioSource,
AudioSink,
AudioPipe,
AudioTrack,
AudioBranch,
AudioFrame,
AudioBuffer,
AudioBufferCollection,
AudioFormat>
AudioTrack
Implements
System.IEquatable<Foundation.NSObject>
Foundation.INSObjectProtocol
ObjCRuntime.INativeObject
System.IDisposable
Inherited Members
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Id
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ExternalId
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Persistent
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Label
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnMuted
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnUnmuted
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnStarted
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnStopped
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OnDestroyed
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.FirstElement
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.LastElement
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Elements
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Deactivated
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Disabled
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Paused
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.InputFormat
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.OutputFormat
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Source
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Sink
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Sinks
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ActiveSink
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Input
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Inputs
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Output
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Outputs
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsBranched
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsTerminated
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsEmpty
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.AddElement(IAudioElement)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ArrayFromOutputs(List<IAudioOutput>)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ArrayFromSinks(List<AudioSink>)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ArrayFromInputs(List<IAudioInput>)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.BranchFromTracks(AudioTrack[])
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsBranch(IAudioElement)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsSource(IAudioElement)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsPipe(IAudioElement)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsSink(IAudioElement)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsStream(IAudioElement)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsInput(IAudioElement)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.IsOutput(IAudioElement)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseOnMuted()
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseOnUnmuted()
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseOnStarted()
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.RaiseOnStopped()
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Next(IAudioInput)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Next(AudioBranch)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Next(AudioTrack[])
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.FindElement(Function1<IAudioElement, Boolean>)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.FindElement(Function1<IAudioElement, Boolean>, Boolean)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.FindElements(Function1<IAudioElement, Boolean>)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.FindElements(Function1<IAudioElement, Boolean>, Boolean)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.FindElement<T>()
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.FindElement<T>(Boolean)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.FindElements<T>()
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.FindElements<T>(Boolean)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Destroy()
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.Muted
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.PipelineJson
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.GetSourceInputs()
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.GetSinkOutputs()
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.SourceInput
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.SinkOutput
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ChangeSourceInput(SourceInput)
MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>.ChangeSinkOutput(SinkOutput)
Foundation.NSObject.MonoTouchAssembly
Foundation.NSObject.PlatformAssembly
Foundation.NSObject.Alloc(ObjCRuntime.Class)
Foundation.NSObject.Init()
Foundation.NSObject.InvokeInBackground(System.Action)
Foundation.NSObject.Dispose()
Foundation.NSObject.IsNewRefcountEnabled()
Foundation.NSObject.MarkDirty()
Foundation.NSObject.ConformsToProtocol(System.IntPtr)
Foundation.NSObject.DangerousRelease()
Foundation.NSObject.DangerousRetain()
Foundation.NSObject.DangerousAutorelease()
Foundation.NSObject.GetNativeField(System.String)
Foundation.NSObject.SetNativeField(System.String, Foundation.NSObject)
Foundation.NSObject.BeginInvokeOnMainThread(ObjCRuntime.Selector, Foundation.NSObject)
Foundation.NSObject.InvokeOnMainThread(ObjCRuntime.Selector, Foundation.NSObject)
Foundation.NSObject.BeginInvokeOnMainThread(System.Action)
Foundation.NSObject.InvokeOnMainThread(System.Action)
Foundation.NSObject.FromObject(System.Object)
Foundation.NSObject.SetValueForKeyPath(System.IntPtr, Foundation.NSString)
Foundation.NSObject.GetHashCode()
Foundation.NSObject.Equals(System.Object)
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Foundation.NSObject.Invoke(System.Action, System.TimeSpan)
Foundation.NSObject.Dispose(System.Boolean)
Foundation.NSObject.AddObserver(System.String, Foundation.NSKeyValueObservingOptions, System.Action<Foundation.NSObservedChange>)
Foundation.NSObject.AddObserver(Foundation.NSString, Foundation.NSKeyValueObservingOptions, System.Action<Foundation.NSObservedChange>)
Foundation.NSObject.AddObserver(Foundation.NSObject, Foundation.NSString, Foundation.NSKeyValueObservingOptions, System.IntPtr)
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Foundation.NSObject.AutomaticallyNotifiesObserversForKey(System.String)
Foundation.NSObject.AwakeFromNib()
Foundation.NSObject.CancelPreviousPerformRequest(Foundation.NSObject)
Foundation.NSObject.CancelPreviousPerformRequest(Foundation.NSObject, ObjCRuntime.Selector, Foundation.NSObject)
Foundation.NSObject.Copy()
Foundation.NSObject.DidChange(Foundation.NSKeyValueChange, Foundation.NSIndexSet, Foundation.NSString)
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Foundation.NSObject.DidChangeValue(System.String)
Foundation.NSObject.DoesNotRecognizeSelector(ObjCRuntime.Selector)
Foundation.NSObject.GetDictionaryOfValuesFromKeys(Foundation.NSString[])
Foundation.NSObject.GetKeyPathsForValuesAffecting(Foundation.NSString)
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Assembly: FM.LiveSwitch.dll
Syntax
public class AudioTrack : MediaTrack<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, IAudioElement, AudioSource, AudioSink, AudioPipe, AudioTrack, AudioBranch, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>, IEquatable<NSObject>, INSObjectProtocol, INativeObject, IDisposable, IMediaElement, IElement, IAudioTrack, IMediaTrack
Constructors
AudioTrack()
Initializes a new instance of the AudioTrack class.
Declaration
AudioTrack(AudioTrack[])
Initializes a new instance of the AudioTrack class.
Declaration
public AudioTrack(AudioTrack[] tracks)
Parameters
Type |
Name |
Description |
AudioTrack[] |
tracks |
The branch of tracks.
|
AudioTrack(IAudioElement)
Initializes a new instance of the AudioTrack class.
Declaration
public AudioTrack(IAudioElement element)
Parameters
Properties
Config
Declaration
public AudioConfig Config { get; }
Property Value
Elements
Declaration
public override IAudioElement[] Elements { get; }
Property Value
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.Elements
Gain
Gets or sets a value indicating the gain
(input amplification) of this track.
Any value greater than or equal to 0.0
is acceptable.
Declaration
public double Gain { get; set; }
Property Value
Type |
Description |
System.Double |
|
Label
Gets a label that identifies this class.
Declaration
public override string Label { get; }
Property Value
Type |
Description |
System.String |
|
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.Label
LevelInterval
Gets or sets the interval in milliseconds between OnLevel events.
Defaults to 200.
Declaration
public int LevelInterval { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
Volume
Gets or sets a value indicating the volume
(output resistance) of this track.
Valid value range is 0.0 to 1.0, inclusive.
Declaration
public double Volume { get; set; }
Property Value
Type |
Description |
System.Double |
|
Methods
AddElement(IAudioElement)
Declaration
protected override void AddElement(IAudioElement element)
Parameters
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.AddElement(FM.LiveSwitch.IAudioElement)
Creates an array of inputs from a list of inputs.
Declaration
protected override IAudioInput[] ArrayFromInputs(List<IAudioInput> inputs)
Parameters
Type |
Name |
Description |
System.Collections.Generic.List<IAudioInput> |
inputs |
The list of inputs.
|
Returns
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.ArrayFromInputs(System.Collections.Generic.List<FM.LiveSwitch.IAudioInput>)
ArrayFromOutputs(List<IAudioOutput>)
Creates an array of outputs from a list of outputs.
Declaration
protected override IAudioOutput[] ArrayFromOutputs(List<IAudioOutput> outputs)
Parameters
Type |
Name |
Description |
System.Collections.Generic.List<IAudioOutput> |
outputs |
The list of outputs.
|
Returns
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.ArrayFromOutputs(System.Collections.Generic.List<FM.LiveSwitch.IAudioOutput>)
ArrayFromSinks(List<AudioSink>)
Creates an array of sinks from a list of sinks.
Declaration
protected override AudioSink[] ArrayFromSinks(List<AudioSink> sinks)
Parameters
Type |
Name |
Description |
System.Collections.Generic.List<AudioSink> |
sinks |
The list of sinks.
|
Returns
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.ArrayFromSinks(System.Collections.Generic.List<FM.LiveSwitch.AudioSink>)
BranchFromTracks(AudioTrack[])
Creates a branch from an array of tracks.
Declaration
protected override AudioBranch BranchFromTracks(AudioTrack[] tracks)
Parameters
Type |
Name |
Description |
AudioTrack[] |
tracks |
The tracks.
|
Returns
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.BranchFromTracks(FM.LiveSwitch.AudioTrack[])
Destroy()
Destroys this media track.
Declaration
public override bool Destroy()
Returns
Type |
Description |
System.Boolean |
|
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.Destroy()
IsBranch(IAudioElement)
Determines whether the specified element is a branch.
Declaration
protected override bool IsBranch(IAudioElement element)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.IsBranch(FM.LiveSwitch.IAudioElement)
Determines whether the specified element is an input.
Declaration
protected override bool IsInput(IAudioElement element)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.IsInput(FM.LiveSwitch.IAudioElement)
IsOutput(IAudioElement)
Determines whether the specified element is an output.
Declaration
protected override bool IsOutput(IAudioElement element)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.IsOutput(FM.LiveSwitch.IAudioElement)
IsPipe(IAudioElement)
Determines whether the specified element is a pipe.
Declaration
protected override bool IsPipe(IAudioElement element)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.IsPipe(FM.LiveSwitch.IAudioElement)
IsSink(IAudioElement)
Determines whether the specified element is a sink.
Declaration
protected override bool IsSink(IAudioElement element)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.IsSink(FM.LiveSwitch.IAudioElement)
IsSource(IAudioElement)
Determines whether the specified element is a source.
Declaration
protected override bool IsSource(IAudioElement element)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.IsSource(FM.LiveSwitch.IAudioElement)
IsStream(IAudioElement)
Determines whether the specified element is a stream.
Declaration
protected override bool IsStream(IAudioElement element)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Overrides
FM.LiveSwitch.MediaTrack<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.IAudioElement, FM.LiveSwitch.AudioSource, FM.LiveSwitch.AudioSink, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioTrack, FM.LiveSwitch.AudioBranch, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.IsStream(FM.LiveSwitch.IAudioElement)
Events
OnLevel
Raised periodically when the audio's level is calculated.
Declaration
public event Action1<double> OnLevel
Event Type
Type |
Description |
Action1<System.Double> |
|
Implements
System.IEquatable<T>
Foundation.INSObjectProtocol
ObjCRuntime.INativeObject
System.IDisposable