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    Class ContentAttribute

    The 'content' attribute contains one or more tokens, which MAY be attached to a media stream by a sending application.An application MAY attach a 'content' attribute to any media stream it describes.

    Inheritance
    System.Object
    Attribute
    ContentAttribute
    Inherited Members
    Attribute.AttributeType
    Attribute.MultiplexingCategory
    Attribute.GetTypeName(Type)
    Attribute.IsSessionLevel(Type)
    Attribute.IsMediaLevel(Type)
    Attribute.CreateAttribute(String, String)
    Attribute.ToString()
    Attribute.Parse(String)
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: FM.LiveSwitch.Sdp
    Assembly: FM.LiveSwitch.dll
    Syntax
    public class ContentAttribute : Attribute

    Constructors

    ContentAttribute(String)

    Initializes a new instance of the ContentAttribute class.

    Declaration
    public ContentAttribute(string content)
    Parameters
    Type Name Description
    System.String content

    The content. See Content for possible values.

    Properties

    Content

    Gets or sets the type of the conference. See Content for possible values.

    Declaration
    public string Content { get; }
    Property Value
    Type Description
    System.String

    Methods

    FromAttributeValue(String)

    Initializes a new instance of the ContentAttribute class.

    Declaration
    public static ContentAttribute FromAttributeValue(string value)
    Parameters
    Type Name Description
    System.String value

    The attribute value.

    Returns
    Type Description
    ContentAttribute

    GetAttributeValue()

    Gets the internal value of the attribute.

    Declaration
    protected override string GetAttributeValue()
    Returns
    Type Description
    System.String
    Overrides
    Attribute.GetAttributeValue()
    In This Article
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