Class JitterConfig
A Jitter config.
JitterConfig is for configuring the jitter buffer. The jitter buffer helps to eliminate the effects of varying network delay and delivery times by holding packets for a brief period of time before releasing them to the playout track. The jitter buffer holds on to the packets so that any out of order arriving packets can be released in the correct order. You can modify the buffer size, but it will increase latency, and should generally be left with default values. The option to set these values will most likely be removed in a future release as our adaptive algorithms improve.
Inheritance
Inherited Members
Namespace: FM.LiveSwitch
Assembly: FM.LiveSwitch.dll
Syntax
public class JitterConfig
Constructors
JitterConfig()
Initializes a new instance of the JitterConfig class.
Declaration
public JitterConfig()
JitterConfig(Int32)
Initializes a new instance of the JitterConfig class.
Declaration
public JitterConfig(int bufferLength)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | bufferLength | Length of the buffer. |
Properties
BufferLength
Gets or sets the initial jitter buffer length in milliseconds. Defaults to 100 (ms).
Declaration
public int BufferLength { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
DisableBuffering
Gets or sets a value indicating whether the jitter buffer should be disabled.
Declaration
public bool DisableBuffering { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |