Class JitterAudioPipe
An audio pipe that wraps a jitter buffer.
Inheritance
System.Object
MediaPipe<IAudioOutput, IAudioOutputCollection, IAudioInput, IAudioInputCollection, AudioPipe, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>
JitterAudioPipe
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: FM.LiveSwitch
Assembly: FM.LiveSwitch.dll
Syntax
public class JitterAudioPipe : AudioPipe, IAudioInput, IMediaInput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>, IInput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>, IAudioOutput, IMediaOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>, IOutput<IAudioOutput, IAudioInput, AudioFrame, AudioBuffer, AudioBufferCollection, AudioFormat>, IAudioElement, IMediaElement, IElement
Constructors
JitterAudioPipe(AudioFormat)
Initializes a new instance of the JitterAudioPipe class with a 100ms length.
Declaration
public JitterAudioPipe(AudioFormat format)
Parameters
Type | Name | Description |
---|---|---|
AudioFormat | format | The input/output format. |
JitterAudioPipe(AudioFormat, Int32)
Initializes a new instance of the JitterAudioPipe class.
Declaration
public JitterAudioPipe(AudioFormat format, int length)
Parameters
Type | Name | Description |
---|---|---|
AudioFormat | format | The input/output format. |
System.Int32 | length | The length of the jitter buffer, in milliseconds. |
Properties
Label
Gets the label of the pipe.
Declaration
public override string Label { get; }
Property Value
Type | Description |
---|---|
System.String |
Overrides
FM.LiveSwitch.MediaPipe<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.Label
Methods
DoDestroy()
Destroys this instance.
Declaration
protected override void DoDestroy()
Overrides
FM.LiveSwitch.MediaPipe<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.DoDestroy()
DoProcessFrame(AudioFrame, AudioBuffer)
Pushes the frame to the jitter buffer and raises any frames that are ready.
Declaration
protected override void DoProcessFrame(AudioFrame frame, AudioBuffer inputBuffer)
Parameters
Type | Name | Description |
---|---|---|
AudioFrame | frame | The frame. |
AudioBuffer | inputBuffer | The buffer. |
Overrides
FM.LiveSwitch.MediaPipe<FM.LiveSwitch.IAudioOutput, FM.LiveSwitch.IAudioOutputCollection, FM.LiveSwitch.IAudioInput, FM.LiveSwitch.IAudioInputCollection, FM.LiveSwitch.AudioPipe, FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer, FM.LiveSwitch.AudioBufferCollection, FM.LiveSwitch.AudioFormat>.DoProcessFrame(FM.LiveSwitch.AudioFrame, FM.LiveSwitch.AudioBuffer)