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    Class Transport

    A transport.

    Inheritance
    System.Object
    Foundation.NSObject
    Serializable
    Dynamic
    Transport
    Implements
    System.IEquatable<Foundation.NSObject>
    Foundation.INSObjectProtocol
    ObjCRuntime.INativeObject
    System.IDisposable
    Inherited Members
    Dynamic.DynamicProperties
    Dynamic.GetDynamicValue(String)
    Dynamic.SetDynamicValue(String, Object)
    Dynamic.UnsetDynamicValue(String)
    Serializable.IsDirty
    Foundation.NSObject.MonoTouchAssembly
    Foundation.NSObject.PlatformAssembly
    Foundation.NSObject.Alloc(ObjCRuntime.Class)
    Foundation.NSObject.Init()
    Foundation.NSObject.InvokeInBackground(System.Action)
    Foundation.NSObject.Dispose()
    Foundation.NSObject.IsNewRefcountEnabled()
    Foundation.NSObject.MarkDirty()
    Foundation.NSObject.ConformsToProtocol(System.IntPtr)
    Foundation.NSObject.DangerousRelease()
    Foundation.NSObject.DangerousRetain()
    Foundation.NSObject.DangerousAutorelease()
    Foundation.NSObject.GetNativeField(System.String)
    Foundation.NSObject.SetNativeField(System.String, Foundation.NSObject)
    Foundation.NSObject.BeginInvokeOnMainThread(ObjCRuntime.Selector, Foundation.NSObject)
    Foundation.NSObject.InvokeOnMainThread(ObjCRuntime.Selector, Foundation.NSObject)
    Foundation.NSObject.BeginInvokeOnMainThread(System.Action)
    Foundation.NSObject.InvokeOnMainThread(System.Action)
    Foundation.NSObject.FromObject(System.Object)
    Foundation.NSObject.SetValueForKeyPath(System.IntPtr, Foundation.NSString)
    Foundation.NSObject.GetHashCode()
    Foundation.NSObject.Equals(System.Object)
    Foundation.NSObject.Equals(Foundation.NSObject)
    Foundation.NSObject.ToString()
    Foundation.NSObject.Invoke(System.Action, System.Double)
    Foundation.NSObject.Invoke(System.Action, System.TimeSpan)
    Foundation.NSObject.Dispose(System.Boolean)
    Foundation.NSObject.AddObserver(System.String, Foundation.NSKeyValueObservingOptions, System.Action<Foundation.NSObservedChange>)
    Foundation.NSObject.AddObserver(Foundation.NSString, Foundation.NSKeyValueObservingOptions, System.Action<Foundation.NSObservedChange>)
    Foundation.NSObject.AddObserver(Foundation.NSObject, Foundation.NSString, Foundation.NSKeyValueObservingOptions, System.IntPtr)
    Foundation.NSObject.AddObserver(Foundation.NSObject, System.String, Foundation.NSKeyValueObservingOptions, System.IntPtr)
    Foundation.NSObject.AutomaticallyNotifiesObserversForKey(System.String)
    Foundation.NSObject.AwakeFromNib()
    Foundation.NSObject.CancelPreviousPerformRequest(Foundation.NSObject)
    Foundation.NSObject.CancelPreviousPerformRequest(Foundation.NSObject, ObjCRuntime.Selector, Foundation.NSObject)
    Foundation.NSObject.Copy()
    Foundation.NSObject.DidChange(Foundation.NSKeyValueChange, Foundation.NSIndexSet, Foundation.NSString)
    Foundation.NSObject.DidChange(Foundation.NSString, Foundation.NSKeyValueSetMutationKind, Foundation.NSSet)
    Foundation.NSObject.DidChangeValue(System.String)
    Foundation.NSObject.DoesNotRecognizeSelector(ObjCRuntime.Selector)
    Foundation.NSObject.GetDictionaryOfValuesFromKeys(Foundation.NSString[])
    Foundation.NSObject.GetKeyPathsForValuesAffecting(Foundation.NSString)
    Foundation.NSObject.GetMethodForSelector(ObjCRuntime.Selector)
    Foundation.NSObject.GetNativeHash()
    Foundation.NSObject.IsEqual(Foundation.NSObject)
    Foundation.NSObject.IsKindOfClass(ObjCRuntime.Class)
    Foundation.NSObject.IsMemberOfClass(ObjCRuntime.Class)
    Foundation.NSObject.MutableCopy()
    Foundation.NSObject.ObserveValue(Foundation.NSString, Foundation.NSObject, Foundation.NSDictionary, System.IntPtr)
    Foundation.NSObject.PerformSelector(ObjCRuntime.Selector, Foundation.NSObject, System.Double, Foundation.NSString[])
    Foundation.NSObject.PerformSelector(ObjCRuntime.Selector, Foundation.NSObject, System.Double)
    Foundation.NSObject.PerformSelector(ObjCRuntime.Selector, Foundation.NSThread, Foundation.NSObject, System.Boolean)
    Foundation.NSObject.PerformSelector(ObjCRuntime.Selector, Foundation.NSThread, Foundation.NSObject, System.Boolean, Foundation.NSString[])
    Foundation.NSObject.PerformSelector(ObjCRuntime.Selector)
    Foundation.NSObject.PerformSelector(ObjCRuntime.Selector, Foundation.NSObject)
    Foundation.NSObject.PerformSelector(ObjCRuntime.Selector, Foundation.NSObject, Foundation.NSObject)
    Foundation.NSObject.PrepareForInterfaceBuilder()
    Foundation.NSObject.RemoveObserver(Foundation.NSObject, Foundation.NSString, System.IntPtr)
    Foundation.NSObject.RemoveObserver(Foundation.NSObject, System.String, System.IntPtr)
    Foundation.NSObject.RemoveObserver(Foundation.NSObject, Foundation.NSString)
    Foundation.NSObject.RemoveObserver(Foundation.NSObject, System.String)
    Foundation.NSObject.RespondsToSelector(ObjCRuntime.Selector)
    Foundation.NSObject.SetNilValueForKey(Foundation.NSString)
    Foundation.NSObject.SetValueForKey(Foundation.NSObject, Foundation.NSString)
    Foundation.NSObject.SetValueForKeyPath(Foundation.NSObject, Foundation.NSString)
    Foundation.NSObject.SetValueForUndefinedKey(Foundation.NSObject, Foundation.NSString)
    Foundation.NSObject.SetValuesForKeysWithDictionary(Foundation.NSDictionary)
    Foundation.NSObject.ValueForKey(Foundation.NSString)
    Foundation.NSObject.ValueForKeyPath(Foundation.NSString)
    Foundation.NSObject.ValueForUndefinedKey(Foundation.NSString)
    Foundation.NSObject.WillChange(Foundation.NSKeyValueChange, Foundation.NSIndexSet, Foundation.NSString)
    Foundation.NSObject.WillChange(Foundation.NSString, Foundation.NSKeyValueSetMutationKind, Foundation.NSSet)
    Foundation.NSObject.WillChangeValue(System.String)
    Foundation.NSObject.IsDirectBinding
    Foundation.NSObject.SuperHandle
    Foundation.NSObject.Handle
    Foundation.NSObject.ClassHandle
    Foundation.NSObject.AccessibilityAttributedUserInputLabels
    Foundation.NSObject.AccessibilityRespondsToUserInteraction
    Foundation.NSObject.AccessibilityTextualContext
    Foundation.NSObject.AccessibilityUserInputLabels
    Foundation.NSObject.Class
    Foundation.NSObject.DebugDescription
    Foundation.NSObject.Description
    Foundation.NSObject.IsProxy
    Foundation.NSObject.RetainCount
    Foundation.NSObject.Self
    Foundation.NSObject.Superclass
    Foundation.NSObject.Zone
    Foundation.NSObject.ChangeIndexesKey
    Foundation.NSObject.ChangeKindKey
    Foundation.NSObject.ChangeNewKey
    Foundation.NSObject.ChangeNotificationIsPriorKey
    Foundation.NSObject.ChangeOldKey
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.MemberwiseClone()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: FM.LiveSwitch
    Assembly: FM.LiveSwitch.dll
    Syntax
    public abstract class Transport : Dynamic, IEquatable<NSObject>, INSObjectProtocol, INativeObject, IDisposable

    Properties

    IsClosed

    Gets a value indicating whether this instance is closed.

    Declaration
    public abstract bool IsClosed { get; }
    Property Value
    Type Description
    System.Boolean

    true if this instance is closed; otherwise, false.

    NextTransportSequenceNumber

    Gets the next Transport-Wide Sequence Number. Values ranger between -2^16 and 2^16 and wrap around.

    Declaration
    public abstract int NextTransportSequenceNumber { get; }
    Property Value
    Type Description
    System.Int32

    RoundTripTime

    Gets the current round-trip-time in milliseconds.

    Declaration
    public virtual int RoundTripTime { get; }
    Property Value
    Type Description
    System.Int32

    Methods

    Send(DataBuffer)

    Sends the specified buffer.

    Declaration
    public abstract void Send(DataBuffer buffer)
    Parameters
    Type Name Description
    DataBuffer buffer

    The buffer.

    Events

    OnReceive

    Raised when data is received.

    Declaration
    public abstract event Action1<DataBuffer> OnReceive
    Event Type
    Type Description
    Action1<DataBuffer>

    Implements

    System.IEquatable<T>
    Foundation.INSObjectProtocol
    ObjCRuntime.INativeObject
    System.IDisposable
    In This Article
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