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    Class EventBehaviour

    Behaviour class that exposes lifecycle events.

    Inheritance
    System.Object
    EventBehaviour
    Namespace: FM.LiveSwitch.Unity
    Assembly: FM.LiveSwitch.Unity.dll
    Syntax
    public class EventBehaviour : MonoBehaviour

    Events

    ApplicationPause

    Raised when ApplicationPause is called.

    Declaration
    public event Action<bool> ApplicationPause
    Event Type
    Type Description
    Action<System.Boolean>

    AudioFilterRead

    Raised when OnAudiFilterRead is called is called.

    Declaration
    public event Action<float[], int> AudioFilterRead
    Event Type
    Type Description
    Action<System.Single[], System.Int32>

    OnFixedUpdate

    Raised when FixedUpdate is called.

    Declaration
    public event Action OnFixedUpdate
    Event Type
    Type Description
    Action

    OnLateUpdate

    Raised when LateUpdate is called.

    Declaration
    public event Action OnLateUpdate
    Event Type
    Type Description
    Action

    OnStart

    Raised when Start is called.

    Declaration
    public event Action OnStart
    Event Type
    Type Description
    Action

    OnUpdate

    Raised when Update is called.

    Declaration
    public event Action OnUpdate
    Event Type
    Type Description
    Action
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